The U.K.’s Competition and Markets Authority (CMA) has
operator” in the cloud gaming market.
The CMAthat with a current share of 60-70%, acquiring Activision’s portfolio of games would “substantially weaken competition” in the market. It added that Microsoft would also have the incentive to withhold such games from competing gaming platforms.
The story so far
By way of a brief recap, Microsoft first revealed plans to buy Activisionlast January, a move that would essentially make Microsoft the third-largest gaming company in the world by revenue behind Tencent and Sony, while giving it direct control over mega-franchises such as Call of Duty and World of Warcraft.
Last July, the CMAinto the deal, then two months ago the regulator gave the strongest indication yet when it it “could harm U.K. gamers” by creating higher prices, fewer choices, and less innovation. Then last month, the CMA to focus entirely on cloud gaming, rather than console gaming.
It wrote at the time:
The CMA has received a significant amount of new evidence in response to its original provisional findings. Having considered this new evidence carefully, together with the wide range of information gathered before those provisional findings were issued, the CMA inquiry group has updated its provisional findings and reached the provisional conclusion that, overall, the transaction will not result in a substantial lessening of competition in relation to console gaming in the UK.
Microsoft vice chair and president Brad Smitha statement immediately after the CMA published its final position today, saying that Microsoft intends to appeal the decision while pointing to recent moves it has made to alleviate competition concerns, including signing deals that would make Activision Blizzard games available on rival devices. Smith wrote:
We remain fully committed to this acquisition and will appeal. The CMA’’s decision rejects a pragmatic path to address competition concerns and discourages technology innovation and investment in the United Kingdom.
We have already signed contracts to make Activision Blizzard’s popular games available on 150 million more devices, and we remain committed to reinforcing these agreements through regulatory remedies.
We’re especially disappointed that after lengthy deliberations, this decision appears to reflect a flawed understanding of this market and the way the relevant cloud technology actually works.
-Brad Smith, Vice Chair and President
Indeed, Microsoft has made varioustoward on rival platforms including Sony, Nintendo, and Steam for a 10-year period. However, the CMA has taken the position that Microsoft’s proposals can’t replace the existing “competitive dynamism,” and would merely compensate for the loss of competition through “obligations that would regulate its behaviour” for a 10 years only.
The CMA wrote:
We had to consider how best to remedy these concerns. Preventing the merger would preserve the competitive dynamism and level of innovation that exists in the growing cloud gaming market. In contrast, Microsoft proposed a remedy that sought to compensate for the loss of competition with a set of obligations that would regulate its behaviour and how it did business for a period of ten years.
Having carefully considered Microsoft’s proposal, we found that it would not restore the competitive dynamism that would be lost as a result of the Merger. We decided, therefore, that a remedy that preserves competition, rather than one that imposes global regulatory oversight, is the only effective and proportionate way forward.
This is a breaking story, refresh for updates