Consider it a rite of passage: Valve has finally become successful enough at building gaming hardware that it’s getting sued by Immersion Corporation.
Immersion — the haptic feedback company that’s purchased, developed, or otherwise accumulated so many patents on rumble tech that almost every major tech company has licensed or settled out of court — is now accusing Valve of infringing its patents with thehandheld, the VR platform, its SteamVR software, and among other titles. There’s no mention of Valve’s long-gone , which also used lots of haptic feedback.
Immersion is asking for damages, royalties, and an injunction against Valve “from deploying, operating, maintaining, testing, and using the Accused Handheld Instrumentalities and Accused VR Instrumentalities”.
The company filed its complaint Monday in federal court, specifically the Western District of Washington, citing patents, , , , , , and .
Things that are certain: death, taxes, an Immersion lawsuit if you use rumble
Sony and Microsoft both license Immersion’s patent portfolio, following lawsuits and settlements. Apple, Google, Motorola and Fitbit settled as well. Meta is currently in the middle of, filed a year ago. Nintendo , perhaps due to its own development of Rumble Pak tech for the Nintendo 64.
And if you look at the individual patents I link above, they’re much more nuanced than hardware. I would be surprised if Valve doesn’t settle.